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Glance

Glance

SERVICES

UX Design

Research

Wireframing

Design System

Prototyping

TEAM

Product, Engineering, Content & Design

MY ROLL

UX Designer

DURATION

6-8 Months (2024)

DESCRIPTION

Unified Fast Cards (UFC):

A scalable card framework for creating consistent content experiences across the Glance ecosystem.

Why This Project Existed

Why This Project Existed

As Glance expanded across News, Videos, Games, and Shopping, each product evolved independently, resulting in inconsistent card patterns and fragmented user experiences. At the same time, most OEM partners didn't support native navigation tabs, making it difficult to deliver a consistent browsing experience across devices. We needed a unified, Tabless-first framework that could scale across products and adapt to different OEM capabilities without maintaining separate design systems.

Understanding the Problem

Understanding the Problem

Product Audit

  • Reviewed card patterns across News, Videos, Games & Shopping

Design Audit

  • Layouts

  • Typography

  • Spacing

  • Interactions

Engineering Feedback

  • Duplicate implementations

  • Fragmented components

  • High maintenance effort

User Behaviour

  • Scanning patterns

  • Recognition

  • Content discovery

Key Design Challenges

Key Design Challenges

  1. Cross-product consistency

Create one design language across products.

  1. Tabless-first across OEMs

Most OEM partners relied on Tabless experiences, while others supported Hybrid or Native navigation. The framework needed to work seamlessly across all three.

Tabless was the primary design target because it covered the majority of OEM deployments.

  1. Content discoverability

Help users scan and engage with relevant content faster.

  1. Scalability

Build once and reuse across products, OEMs, and future experiences.

  1. Performance

Keep the UI lightweight for web-rendered surfaces.

Our Design Goals

Our Design Goals

  • Create one consistent card system across products.

  • Improve content discoverability.

  • Support multilingual content.

  • Work across Tabless, Hybrid and Native OEM experiences.

  • Reduce component duplication.

  • Scale to future content types while maintaining lightweight performance.

How might we create a unified card framework that improves discoverability, supports multilingual content, remains lightweight for web-rendered experiences, and scales across multiple products without compromising flexibility?

How might we create a unified card framework that improves discoverability, supports multilingual content, remains lightweight for web-rendered experiences, and scales across multiple products without compromising flexibility?

IDEATIONS & DESIGNS

IDEATIONS & DESIGNS

Building a Unified Design Language

Building one consistent design language

  • Standardized colors, typography, spacing, corner radius, and elevation using design tokens.

  • Built reusable components for navigation, cards, CTAs, and interactions.

  • Unified visual and interaction patterns across News, Games, Videos, and Shopping.

  • Established a shared design system that improved collaboration between design and engineering.

Impact

  • Consistent experience across all products.

  • Faster implementation through reusable components.

  • Easier maintenance and future scalability.

Solving Content Discoverability

Making content easier to discover

  • Introduced platform-level (primary) navigation to enable seamless movement across News, Games, Videos, and Shopping.

  • Designed contextual (secondary) navigation to surface relevant categories within each product.

  • Improved information hierarchy through consistent layouts, typography, and spacing for faster content scanning.

  • Standardized reusable card patterns to create a familiar browsing experience across the platform.

Impact

  • Easier content discovery.

  • Faster scanning and recognition.

  • Consistent experience across News, Games, Videos & Shopping.

Designing for Multilingual Content

Making Glance more accessible for users across Tier 2 and Tier 3 cities, where regional languages are the primary mode of content consumption.

  • Expanded content support across Hindi, Tamil, Telugu, Kannada, Bengali, and Marathi.

  • Designed flexible layouts that adapt to varying text lengths without breaking hierarchy or readability.

  • Maintained a consistent browsing experience across English and vernacular content.

Impact

  • Increased accessibility for regional audiences.

  • Improved readability across multiple languages.

  • Delivered a consistent experience regardless of language.

ARTICLE PAGE

ARTICLE PAGE

Exploring the Self-Hosted Article Experience

As part of UFC, we also reimagined the self-hosted article experience to better support different reading behaviors. We explored three variants focused on quick consumption, immersive reading, and lightweight performance while maintaining a consistent design language.

SHP Summary

Quick-read experience

  • Three-point summary for users who prefer bite-sized content.

  • Faster understanding with minimal scrolling.

SHP Standard

Complete article experience

  • Full-length article for deeper engagement.

  • Optimized typography and reading hierarchy.

SHP Lite

Lightweight experience

  • Removed hero imagery for faster loading.

  • Introduced a contextual Glance widget to surface additional content and encourage exploration.

EDGE CASES & SUPPORTING STATES

EDGE CASES & SUPPORTING STATES

PROTOTYPE

PROTOTYPE

Self Hosting Page (SHP)

Self Hosting Page (SHP)

OUTCOME

OUTCOME

80% → 51%

80% → 51%

Dormant Sessions

Dormant Sessions

Reduced friction through a cleaner, more intuitive content experience.

1.1 → 1.8

1.1 → 1.8

Sessions per DAU

Sessions per DAU

Improved discoverability encouraged users to explore more frequently.

1.7 → 4.2 items/session

1.7 → 4.2 items/session

Content Consumption

Optimized card hierarchy made content easier to scan and engage with.

50%

50%

Return Rate

Consistent interactions built familiarity and encouraged repeat usage.

30%

30%

DEU Adoption

A modular, reusable framework accelerated adoption across products and OEM partners.

WHAT I LEARNED

WHAT I LEARNED

Building UFC reinforced that designing a scalable system isn't about creating one perfect component it's about creating flexible foundations that work across diverse products, platforms, and technical constraints.

Building UFC reinforced that designing a scalable system isn't about creating one perfect component it's about creating flexible foundations that work across diverse products, platforms, and technical constraints.

Throughout the project, I learned to:

  • Balance user needs, business goals, and engineering constraints when making design decisions.

  • Think beyond individual screens and design for reusable systems that scale.

  • Use data, user behavior, and stakeholder feedback to validate design decisions.

  • Create patterns that remain consistent while adapting to different products, OEMs, and languages.

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